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Dig deep. Get rich. Get home.
Made with AI help · Version 6.3
Goal: dig ore, fly it home, sell it, buy upgrades, go deeper.
Phone: hold ◀ ▶ to drive. Push into dirt to dig sideways. Hold ▼ DRILL to dig down. Hold ▲ FLY to fly up.
Keyboard: arrow keys or WASD. E = use the shop or fuel pump. 1 2 3 = dynamite, repair, teleport. Esc = pause. Change any key in Settings › Keyboard Keys.
Controller: plug in or pair an Xbox, PlayStation or similar controller and just press a button. Left stick or D-pad = drive and dig, stick down or RT = drill, A / ✕ = fly, X / □ or B / ○ = use the shop or fuel pump, Y / △ = dynamite, LB = repair, RB = teleport, View / Share = map, Start / Options = pause. In menus: move with the stick, A selects, B goes back.
Days: every dive is one day. The day number is at the top of the screen.
Rush Contracts: the shop offers a job: reach a depth, or sell some ore, within a few dives. Finish it for bonus cash. Miss it and nothing bad happens.
Specialties: when an upgrade reaches Lv 3 you pick one of two bonuses for it, like faster digging or heat protection. You can swap later at the shop.
Auto-Miner: buy it at the shop. It earns cash by itself, even while the game is closed. Drive up to it (next to the shop) and collect.
Map: the little map at the top right shows what you have explored. Tap it to see the whole map with depths.
Selling: land on the yellow-striped SELL pad in town. It sells everything at once.
Fuel: digging and flying burn fuel. When TURN BACK flashes, head home. If you run dry or break the hull you get towed home: you pay a small fee and keep half your cargo.
Watch for: loose rock (falls), green gas pockets (explode), lava (burns), and worms deep down.
Game: Core Rush, by bluewater78. Made with AI help.
Cave tiles, ores and props: “Caves And Mines Tileset” by JoyTree Studios — CC0 (public domain). Recoloured per layer.
Sound effects: Kenney — Interface Sounds, Impact Sounds, Sci-Fi Sounds, Music Jingles (kenney.nl) — CC0.
Fonts: Kenney Future (kenney.nl) — CC0.
Music (all CC0, from OpenGameArt.org): “Cavern and Blade” by zesona (title) · “My Street” by congusbongus (town) · “8-Bit Cave Loop” by Wolfgang_ (Topsoil) · “Mysterious Cave Theme Loop” by beardalaxy (Crystal Caverns) · “8-bit - Perilous Dungeon” by HydroGene (Magma Belt) · “Ancient caverns” by congusbongus (Ruins) · “Lost in a bad place” by congusbongus (The Deep) · “Dark Place” by SkyleTheFrench (The Rift).
Drill rig, town, auto-miner, shop icons, ore markers: made for this game.
Thank you for playing!
Click an action, then press the key you want. Esc always pauses. Controller buttons are listed in How to Play.
Here is how your run went.
Core Rush plays in landscape.
Screen won't turn? Swipe down from the top-right corner and switch off Rotation Lock.